# Type Safety

The Cadence programming language is a *type-safe* language.

When assigning a new value to a variable, the value must be the same type as the variable. For example, if a variable has type `Bool`, it can *only* be assigned a value that has type `Bool`, and not for example a value that has type `Int`.

```
// Declare a variable that has type `Bool`.
var a = true

// Invalid: cannot assign a value that has type `Int` to a variable which has type `Bool`.
//
a = 0
```

When passing arguments to a function, the types of the values must match the function parameters' types. For example, if a function expects an argument that has type `Bool`, *only* a value that has type `Bool` can be provided, and not for example a value which has type `Int`.

```
fun nand(_ a: Bool, _ b: Bool): Bool {
    return !(a && b)
}

nand(false, false)  // is `true`

// Invalid: The arguments of the function calls are integers and have type `Int`,
// but the function expects parameters booleans (type `Bool`).
//
nand(0, 0)
```

Types are **not** automatically converted. For example, an integer is not automatically converted to a boolean, nor is an `Int32` automatically converted to an `Int8`, nor is an optional integer `Int?` automatically converted to a non-optional integer `Int`, or vice-versa.

```
fun add(_ a: Int8, _ b: Int8): Int8 {
    return a + b
}

// The arguments are not declared with a specific type, but they are inferred
// to be `Int8` since the parameter types of the function `add` are `Int8`.
add(1, 2)  // is `3`

// Declare two constants which have type `Int32`.
//
let a: Int32 = 3_000_000_000
let b: Int32 = 3_000_000_000

// Invalid: cannot pass arguments which have type `Int32` to parameters which have type `Int8`.
//
add(a, b)
```


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